Post Modernism is a
difficult area to define. It began in the late 1970’s inspired by the punk
movement. In graphic design, it was generally a response to Modernism, it
rejected order, function and any rules that came with Modernism. It began to
take every aspect of design and push it to its boundaries, and beyond. It was a
period of extreme experimentation that questioned readability, functionality,
colour and communication. Post modern design was for the individual, it
embraced culture and this shows through the design, where modernist design was
aimed at communicating with the masses post modernism is focussed on creating a
connection with the individual.
“I am for an art… that
does something other than sit on its ass in a museum. I am for an art that grows
up not knowing it is art at all, an art given the chance of having a starting
point of zero. I am for an art that embroils itself with everyday crap and
still comes out on top” Claes Oldenburg
Readability and
legibility is an area of design that is constantly challenged throughout the postmodern
era. David Carson’s design practice is focussed on exploring the relationship
between communication and legibility. He uses legibility to make a connection
with the reader, getting them involved with the deciphering and understanding
of the work makes them a part of the work,
which is entirely different to the graphic design of Modernism, where
the function of a poster is to communicate quickly and clearly. Pushing the viewers
ability to gather meaning from a deconstructed design works to a certain extent
but trying to read and understand text that has been changed beyond recognition
becomes frustrating and annoying. This area of post modernism developed a lot
of stylistic features that influenced what we know as Post modernism, the main
one of these is ‘grunge type’. Grunge type is typography that has no apparent
order or cleanliness, it is dirty and rough and in some cases barely legible.
“Taking the integrated
whole apart, or destroying the underlying order that holds a graphic designer
together” Phillip Meggs
Deconstruction is an
integral part of Post Modernism, adopting a hand made, cut and paste ethos
produced aesthetics that ignored all ideas of sticking to a grid. Neville Brody
worked a lot with dismantling type and re-assembling regardless of if it was
readable or even resembled anything similar to the original word.
The Cranbrook Academy
began to teach deconstruction in design in the 1990’s, which was based heavily
on theoretical understanding. Jaques Derrida heavily influenced this movement
with his pairs of words that separated society into two opposing sides such as:
Art/ Science, Mathematic/ Poetic, Mythology/ Technology. Katherine McCoy (Tutor
at Cranbrook) said that “the emerging ideas emphasized the construction of
meaning between the audience and the graphic design piece.”
The work produced at
the Cranbrook Academy is very interesting. I can really appreciate how the
‘deconstruction’ idea gets the audience involved and engaged with the work, deciphering
the message and understanding what is being communicated is like a puzzle. (see
front cover of this book) Other examples of this include Allen Hori’s Typography as Discourse poster and
Elliot Earls The conversion of Saint Paul.
“Design is more than
just a few tricks to the eye. It’s a few tricks to the brain.” Neville Brody
Related to the idea of
deconstruction, post modernism has a recurring theme of geometric shapes used
in design work. April Greiman heavily uses basic shapes (square, circle, triangle)
in her posters, layouts and publications. This comes from the influence of
constructivism from around 1919, with designers such as El Lissitzky. Other
designers known for use of geometric shapes include Kazuma Nagai and Jay Vigon.
Post Modernism is very
interested in pop culture and consumerism. It uses familiar imagery to
communicate with the viewer on a friendly level. This gives it a tone of voice that
is ‘human’ in comparison to some older modernist design. It takes images from
history and recycles and reuses them however it wants to. It looks to the past
and the present rather than the future- which is what Modernism did. It breaks
the boundaries of high and low culture by using imagery that everyone
understands.
Art Chantry is a good
example of this use of found and familiar imagery, he uses famous figures,
layouts taken from advertisements and cartoons in his designs which create a
humorous, interesting and friendly outcome.
“The messiness of
human experience is warming up the cold precision of technology” – Cranbrook
1990
I like the theories
and ideas of post modernism but I think that, in some cases, aesthetics are
unappealing due to designers going out of their way to break rules even if this
means that it doesn’t look good or work well as design. In conclusion, Post
modernism is a style that incorporates defining features and ideologies. Mr.
Keedy describes it well by saying "First there is
modernism with a capital "M," which designates a style and
ideology…Then there is the modern, with a small "m." It is often
confused with Modernism with a big M, but being a modern designer simply means
being dedicated to working in a way that is contemporary and innovative,
regardless of what your particular stylistic or ideological bias may be"
I think this well
defines the contemporary design around at the moment it has no stylistic bias but it draws from past styles if it is
relevant to the purpose of the work being produced.
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